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Posts Tagged ‘Ordo Ineptus’

Thanksgiving has come and gone, and I had quite an eclectic range of gaming experiences over the four day holiday.

On Friday, some of the guys from my game club came over to play our first games of Star Wars Imperial Assault. We had an awesome time, with Wes playing the fiendish forces of the Imperials, while Tom, Rod and I played the plucky rebels. We’ll definitely be playing more of this soon, I can see it becoming a club staple.

Saturday saw the club’s annual Tanksgiving battle, this year being an Arab Israeli wars battle. I didn’t participate, but got the chance to take some pics of the impressive terrain set-up before everyone blew each other up!

With the long weekend drawing to a close, I took some time to spend Sunday evening painting my first stand of AWI minis. Honestly, they aren’t my greatest work, but I am desperate to get them on the table as soon as possible for some Black Powder battles, so I cut more corners than usual. Once I get more painted, I will put together a more dedicated post.

Oh and I got a Black Friday deal on Blood Bowl,  but that’s a story for another day!

Star Wars Imperial Assault

Star Wars Imperial Assault

Star Wars Imperial Assault

Star Wars Imperial Assault

Star Wars Imperial Assault

Star Wars Imperial Assault

Flames of War - Tanksgiving 2016

Flames of War – Tanksgiving 2016

Flames of War - Tanksgiving 2016

Flames of War – Tanksgiving 2016

Flames of War - Tanksgiving 2016

Flames of War – Tanksgiving 2016

Flames of War - Tanksgiving 2016

Flames of War – Tanksgiving 2016

British Redcoats from Warlord Games

British Redcoats from Warlord Games

British Redcoats from Warlord Games

British Redcoats from Warlord Games

British Redcoats from Warlord Games

British Redcoats from Warlord Games

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“Why do all my generals want to destroy my bridges?” 

– Generalfeldmarschall Walther Model

 

Yesterday, the game group got together to fight our Operation Market Garden summer campaign finale – The Battle of Arnhem. This would follow a long tradition of day-long Flames of War mega battles the group has played, and for my money, was the best yet. On with the photos!

Initial setup, with my Fallschirmjager at the bottom. Their objective to cross the bridge only hindered by countless dug-in British paras.

Initial setup, with my Fallschirmjager at the bottom. Their objective to cross the bridge only hindered by countless dug-in British paras.

Tom's awesome metal toy bridge was the centerpiece of the action. With masses of artillery support on both sides, the devastating bombardment template was frequently on hand.

Tom’s awesome metal toy bridge was the centerpiece of the action. With masses of artillery support on both sides, the devastating bombardment template was frequently on hand.

A view from the bridge...

A view from the bridge…

With such a big table, the artillery ranges were put to the extreme, with shells whizzing high from both sides

With such a big table, the artillery ranges were put to the extreme, with shells whizzing high from both sides

The allied reserves race to push into the city.

The allied reserves race to push into the city.

My fallschirmjager AT guns gradually suffer a battle of attrition with the well protected Paras

My fallschirmjager AT guns gradually suffer a battle of attrition with the well protected Paras

More troops come into reserve, gradually pushing back the brave defenders

More troops come into reserve, gradually pushing back the brave defenders

Breakthrough guns take a withering toll on the allied defense.

Breakthrough guns take a withering toll on the allied defense.

Axis Commander Randy gleefully dials in another massive bombardment.

Axis Commander Randy gleefully dials in another massive bombardment.

As the main line of defense is pushed back, the axis roll forward.

As the main line of defense is pushed back, the axis roll forward.

On the opposite side of the table, the German stronghold is attacked fiercely from every angle.

On the opposite side of the table, the German stronghold is attacked fiercely from every angle.

With one combined push from three Axis commanders, the Germans push across the bridge to win the day

With one combined push from three Axis commanders, the Germans push across the bridge to win the day.

After several hours of hard fighting, the Germans emerged victorious, but it was a very close game, and I hope everyone else had as much fun as I did.

One of the interesting aspects of a game this size, are the distances involved – as you can probably tell from my photos, I really was only focused on my own sector of the table, with little real knowledge of what was happening on the other side of the bridge. This made for some tense decisions for both teams, and an ever-evolving plan.

Thanks go to Tom and Kevin for offering to be overall commanders for both sides, during the campaign. I can’t wait to play again soon, and really have an itch to put my Russians back on the table!

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My gaming club, Ordo Ineptus has been gripped by D-Day fever, and the only cure is a beach-themed terrain table. I thought I’d post some shots of the work in progress. It’s going to be pretty big, with removable sand/water components that allow us to play regular games without the beach as well.

Tomorrow we’ll be adding the final paint-job before getting down to the gaming.

Building such a spectacular table as this is just the kick in the pants I needed to get my British Airbourne finally painted. After spending what felt like an eternity painting the marsh pattern camo on my Fallschirmjager, the thought of putting together another camo-themed army was pretty intimidating. Still, I love the models, and I love the role the British Para’s played in making the invasion a success, so this seems like the right time to get them ready for battle.

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North Vs. South. Blue Vs. Gray. Brother Vs. Brother. The American Civil War is one of the most popular wargaming periods to recreate, and a fever for historical battles has swept through my local game club.

I’m mostly caught up in painting my 28mm Napoleonic minis at the moment, but the chance to get involved in another new period while it’s peaked peoples interest is too good an opportunity to miss. I also like the fact that I can do a lot with a little, in terms of models for ACW – there are only two sides, and they’re all basically made up of a handful of unit types. Of course as I get more involved, there’s bound to be all kinds of additional units or regiments to collect and paint, but on the surface, this is a gaming period with an easy buy-in level.

It’s still early days, but we had a tried out a demo game over the weekend using the Guns at Gettysburg rule set. This was a mostly proxy-modeled game, with a trio of commanders on each side of the table. but it was a lot of fun. I left with the feeling that two fully painted armies of this kind facing off against each other will be a fine sight to see!

Model-wise I’m torn between Blue Moon and Old Glory. I’ll do some ordering as soon as I get a chance to sit down and peruse what everyone’s selling. There’s no doubt for terrain I’ll be going with JR Miniatures for buildings – solid work as always.

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This past Saturday, my local game club, Ordo Ineptus, hosted a FoW tournament – Late War 1750pts. No doubt the 6 inches of snow that fell the night before impacted the turnout, however six of us battle-hardened generals ventured out to let battle commence.

I ended up sticking to the previous list I posted a few weeks ago, taking a Russian Strelkovy horde with three attached IS-2’s in support, along with a handful of other armored nasties. Interestingly, everyone else elected to take infantry companies too I believe, albeit with plenty of armored support. It seems taking an infantry list allows the greatest flexibility in terms of supporting options.

Unfortunately I was too absorbed in my own games to take photo’s of all the various battles, however here’s a game-by-game account of how I did.

Game 1 – Strelkovy Vs. British Guards

My opening game was a Meeting Engagement against the massed guns of Tom’s British Guards Rifles. This was the army I was most apprehensive of squaring off against, having lost pretty convincingly to a similar list in a practice game. It didn’t help that I’d consumed vast amounts of coffee earlier, causing my to be completely wired.

The first couple of turns were fairly uneventful, which if you’ve got masses of infantry like me, trying to survive those first bombardments is absolutely critical. My overall plan was to use my armor as the hammer and my infantry as the anvil, squeezing my opponent between the two, while never committing enough all in one go to make an obvious target.

By Turn 3, the center of the board saw some assaults break out, with one of my Strelkovy companies miraculously surviving a double-wide artillery template, and two bouts of machine gun fire with the loss of only one stand.

Turn 5 rolled around and something I hadn’t anticipated occurred – we ran out of time! The judges ruled a draw on account of me destroying one platoon of infantry and one of artillery, and Tom of destroying one infantry company, and one Shraf company. For those astute Russian players out there reading this, the flaw in this verdict may be obvious, alas, it never occurred to me until much later in the day, in fact too late. More on that later…

Game 2 – Strelkovy Vs. US 101st Airborne

My second game saw me take on the role of defender in a Fighting Withdrawal. Heaven knows how an infantry company is supposed to weed out a dug-in horde of Soviets in a handful of turns, in fact I could see this being just as difficult for me on the attack against dug-in Fearless Veterans.

Needless to say, George’s tough-as-nails paratroopers made the long trek across the board, weathering the hail of field guns, mortars, and heavy machine gun fire well, but in the end it was just too much. Too make matters worse for him, I flung my IS-2’s down the right flank and aimed them squarely at the US 105’s. There’s nothing like three of the heaviest tanks in WW2 baring down on you to make you question your plan. The overall outcome was a pretty convincing win for me, but it was a great game all-told.

Game 3 Strelkovy Vs. US Rifles

The last game of the day was upon me, and with a win and a draw under my belt, I was feeling pretty good about the overall proceedings thus far. My biggest concern prior to the event was being able to hold my concentration, but I was having a good time and looking forward to the end result.

The name of the mission escapes me, but it’s the one where you split the table into quarters and the attacker brings delayed reserves in from the opposite edge of the table. This was the mission I was most worried about (so worried, that I forgot the name of it apparently) as it was in this mission that I suffered the only loss with my Strelkovy in our warm-up games. Fortunately, I was the defender this time around, which set me a little more at ease…

…At least until a swarm of Sherman’s and Stuarts bared down on my left flank, machine guns blazing. From the beginning of turn one, bases started to be removed at an alarming rate as my infantry were mowed away. I’d elected to hold all my armor off-table in Delayed Reserves with the intention of them racing to the rescue if necessary later in the game, and by turn three I was really feeling the pressure.

All was not lost, however. Despite losing infantry in droves, nothing my opponents’ US armor threw at my IS-2’s was able to cause any damage. After surviving a series of side armor shots from a couple of tank destroyers and 76mm Shermans, they were fortunate to come out unscathed, return crippling shots, and resolutely park themselves on the objective. Job done. Another win to the Red Army.

With two wins and a draw, it all came down to two other competitors in the tourney, Tom and Rod. After a more nail-biting climax than my own last game, Tom emerged the victor, leaving him and I with the same record. First place would be decided by whoever had the best painted army, and with my Soviet mob being painted in a suitably rapid fashion, the honor quite rightly went to Tom, with me snatching second place.

But wait…

Hark back to my first game, where Tom and I both destroyed two platoons each, emerging in a draw. It didn’t dawn on me at the time, but one of my destroyed platoons was the Shraf company, AKA, the meat shield, AKA the platoon with a special rule that says they don’t count in any way to the number of platoons destroyed. As stupid as it sounds, I literally forgot the rule that would have allowed me to win not only the game, but the tournament. The lesson is clear here, remember your special rules!

Still, no time for sour grapes. It was a fantastic tournament, and an unforgettable series of games. I’m already looking forward to my next competition, although I think I’ll give my Soviets a rest and try something different. Watch this space.

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The dust has finally settled on the Ordo Ineptus summer FoW campaign. After several weeks of battling across the towns and fields of Holland, it all came down to one gigantic confrontation in Arnhem. Both the Allies and the Germans gave everything they could, but in the end there could only be one inevitable outcome…

A draw!

Yes, neither side was able to dislodge the other, ending in a stalemate.

While we never had a winner, this really was an ideal outcome. I’ve never planned or played in a campaign on this scale before, and it was a tremendous experience. We all learned a lot, played a lot, and had a great time.

The only question remaining is, what’s next? Infantry Aces, of course! Let the list planning begin.

In the meantime, enjoy a few snaps of the last mega battle of the 2011 Ordo Ineptus Summer FoW Campaign.

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Some of the excellent chaps at my local gaming club, Ordo Ineptus are throwing a short summer campaign based on Operation Market Garden.

Using some modified rules to make gameplay lighter, we’re using the Firestorm boxed set as our campaign tracker. As the campaign organizer, I’ve added an extra twist – both factions, Allied and German, have their own secret blog site, where they can post their strategies and any other useful info to help their cause. I plan on sharing the links with both teams at the end of the campaign, for a laugh!

Last week we played the first round of games – I’m on the German side and fielded a 1000pt Grenadier list… with a Konigstiger of course! Here’s some pics of the event…

The First Battle - Grenadiers Vs. A British Armoured Column

Fallschirmjager dig in against more British armor

And here’s the end-of-turn progress after the first round.

Turn 1

I know, not good news for the Germans!

The next battle… 82nd Airborne make an attack for the Maas-Waal Canal Bridge

82nd Airborne make an attack for the Maas-Waal Canal Bridge

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